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NOBA

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Devlog

  • Noba - New Flow (v0.5)
    April 25, 2025 by CodingCoon
    🛠️ Changelog Noba v0.5 🎮 New Game Mechanics 🕒 New Flow Days now represent turns, removing time pressure in the morning. In the morning, you assign your workers. During the day, attack point... Continue reading
  • Noba - Weapons, Armor, Shields (v0.4)
    February 24, 2025 by CodingCoon
    1
    Version 0.4 has been released. What's new? New training options and new buildings Weapon Upgrade Increases unit damage Can be applied twice to each unit (except the farmer) Build the weaponsmith to ob... Continue reading
  • NOBA - City Growth Mechanic (v0.3)
    January 13, 2025 by CodingCoon
    New Mechanic: City Growth The city now expands vertically every few days. This provides more building options but also requires more defence The camera can now be moved vertically as well. New Buildin... Continue reading
  • Army Mechanic (v0.2)
    November 25, 2024 by CodingCoon
    Version 0.2 is ready Army Mechanic Up to 5 units can now occupy each field. However, a new building is required: the Tavern . A Tavern increases the unit limit per field by 2 (up to a maximum of 5). E... Continue reading
  • First prototype of Noba
    October 25, 2024 by CodingCoon
    I revised my idea from the Pixel Game Jam 2024 and, in doing so, revisited an old concept. Noba is a small strategy game where you defend a city at night against an army of enemies. You place workers... Continue reading
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