Noba - New Flow (v0.5)


๐Ÿ› ๏ธ Changelog Noba v0.5

๐ŸŽฎ New Game Mechanics

๐Ÿ•’ New Flow
  • Days now represent turns, removing time pressure in the morning.
  • In the morning, you assign your workers.
  • During the day, attack points become visible.
  • The night still features three phases where enemies do attack.
  • At the end of the day, you receive resources from assigned workers and a new day begins.
๐Ÿ”’ Action Restrictions by Daytime

As the day progresses, your actions become more limited:

  • DAWN: Everything is possible
  • DAY: Workers can no longer be assigned
  • NOON: You can no longer construct or upgrade buildings, or hire workers
  • NIGHT: Unit training is disabled
  • MIDNIGHT: Unit recruitment is disabled

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๐Ÿ–ฅ๏ธ UI Improvements & Quality of Life

  • Tooltips added for icon-only buttons ๐Ÿ›ˆ
  • Press `Space` to pause the game; press again to resume โธ๏ธโ–ถ๏ธ
  • Updated UI layout for improved clarity and control

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๐Ÿ”ฎ Next Steps

  • Integrate rogue-lite mechanics for more replayability
  • Not all buildings will be available from the start
  • At the end of each day, choose between **new buildings** or **other rewards** ๐Ÿ—๏ธ๐ŸŽ

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