NOBA
This is a small strategy game where you defend a city at night against an army of enemies. You place workers to gather resources. This helps you build training facilities to recruit and train units individually.
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How to Play
It's best to start by playing the tutorial, as it should explain all the mechanics. You mainly play using the mouse via the UI and move the camera with A and D.
Defend your city over 10 nights.
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Worker Management
You always start with 5 workers. You can send workers to the farm to gather food, to the forest to collect wood, or to the mine to gather gold.
New food ensures that new workers are created once a certain amount is reached.
However, workers can also be drafted into the army to fight at night. During the night, resource buildings can be damaged, preventing workers from operating there. They can then be reassigned elsewhere.
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Army Management:
If you have workers that aren't assigned to a resource, you can recruit them on an open space. They will go out every night to fight enemies in front of the city. Each unit can receive two types of training.
To train them, you need to build a barracks for melee training, an shooting range for ranged training, and a support camp for support skills. Each combination of training results in a unique unit.
You need wood to build and upgrade training facilities in order to gain more training options. Gold allows fallen units to respawn, so they can continue fighting for you.
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Controls
Keys and buttons | Effect |
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A/D
| Move Camera to the left and to the right |
Double Click A/D | Move camera instant to the left or right edge |
Hold W | Speed up game (3x) |
P | Pause the game |
Left Click | To use the UI |
Mouse Wheel | Adds or removes worker from a resource without opening the ui of that building. |
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Credits
GameDesing and Programming by myself.
I used the following assets:
Environment: Tiny Tales Overworld by Mega Tiles
UI: Pocken Inventory Series by HumblePixel
Units: Fantasy Characters by ismartal
Music: Game Music Treasury: Vol. II from John Leonard French
SFX: Universal Sound FX from Imphenzia
I own the rights to use them.
Updated | 21 days ago |
Published | 29 days ago |
Status | Released |
Platforms | HTML5 |
Author | CodingCoon |
Genre | Strategy |
Made with | Unity, Aseprite, GIMP |
Tags | 2D, City Builder, Medieval, Pixel Art, Tower Defense, worker-placement |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
Development log
- First prototype of Noba29 days ago
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