This is a small strategy game where you defend a city at night against an army of enemies. You place workers to gather resources. This helps you build training facilities to recruit and train units individually.

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How to Play

It's best to start by playing the tutorial, as it should explain all the mechanics. You mainly play using the mouse via the UI and move the camera with A and D.

Defend your city over 10 nights.

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Worker Management

You always start with 5 workers. You can send workers to the farm to gather food, to the forest to collect wood, or to the mine to gather gold. 

New food ensures that new workers are created once a certain amount is reached.

However, workers can also be drafted into the army to fight at night. During the night, resource buildings can be damaged, preventing workers from operating there. They can then be reassigned elsewhere.


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Army Management:

If you have workers that aren't assigned to a resource, you can recruit them on an open space. They will go out every night to fight enemies in front of the city. Each unit can receive two types of training.

To train them, you need to build a barracks for melee training, an shooting range for ranged training, and a support camp for support skills. Each combination of training results in a unique unit.

You need wood to build and upgrade training facilities in order to gain more training options. Gold allows fallen units to respawn, so they can continue fighting for you.



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Controls

Keys and buttons Effect
A/D
Move Camera to the left and to the right
Double Click A/D
Move camera instant to the left or right edge
Hold WSpeed up game (3x)
PPause the game
Left ClickTo use the UI
Mouse WheelAdds or removes worker from a resource without opening the ui of that building.


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Credits

GameDesing and Programming by myself.

I used the following assets:

Environment: Tiny Tales Overworld by Mega Tiles
UI: Pocken Inventory Series by HumblePixel
Units: Fantasy Characters by ismartal
Music: Game Music Treasury: Vol. II from John Leonard French
SFX: Universal Sound FX from Imphenzia

I own the rights to use them.

Updated 21 days ago
Published 29 days ago
StatusReleased
PlatformsHTML5
AuthorCodingCoon
GenreStrategy
Made withUnity, Aseprite, GIMP
Tags2D, City Builder, Medieval, Pixel Art, Tower Defense, worker-placement
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial

Development log

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